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Commander Head Quarters


Commander Head Quarters
Language: English Genre: Strategy
Year: 1990 Publisher: Microprose
    Rating:
Reviewer: Dos-Games-Online
Commander HQ is a 2D RTS. It is made by Microprose in 1991. Very interesting RTS, offers 4 ages: 1918, 1942, 1986 and 2023. There are two sided, can you guess? Axies and Allies? Maybe, it isn't written. But there are two players, a red one and a blue one. Not much of a choice eh? There is a vaerity of units, troops, submarines, boats (well alright, warships) in 1918.
Hey, now we come to some serious arsenal! Troops, tanks, submarines, warships, aeroplanes and flight carriers in 1942! Now we come to the year 1986, I thought that now, some great weapons will come, but no, I was really sad because it is the time of spies, undercover submarine missions and nuclear warheads! But we have avaiable satellites (you can guess what they do?), nuclear missiles, satellite killers (what the heck is that?), foreigin aid and intel scan (you can only see the enemy when the radar is over it, something like spying? Year 2023. Everything the same like in 1986.

Sound
I can't hear any sound,probably the game doesn't support my sound card

Gameplay
Well in two first periods the units are moving slow, but later they are very fast.
Sometime the units won't listen to orders, a little bug but, not little to lower the, mark, but everything else is alright.

Multiplay
Only over LAN.

Replay value
Replay value is good but not great you get bored after your 101st round.

Graphics
Simple 2D graphics, but interesting units icons, nothing special.

Overal score is 4 stars.

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