Visit the NEW Old Games News Website for daily Retrogamer Entertainment. 

Descent


Descent
Language: English Genre: 3D Shooting
Year: 1994 Publisher: Interplay
    Rating:
Reviewer: Dos-Games-Online
Descent is an 3D Shooter with excellent graphics, a ver good gameplay and good sounds. If you like games like Doom, Quake or (later published but quite the same) Unreal Tournament, you should like this game too.

This is what the publishers of Descent, Interplay, say on their website about this game:

Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit!

In Descent, you'll enter a true 360-degree 3-D environment - move up, move down, move everywhere as you plummet down never-ending tunnels blasting mechanical hordes.
Top becomes bottom, up becomes down, and your senses turn inside out...

And I can only agree to them. The only thing I had trouble with are the keys. You can use the A key to accelerate, the CTRL key to shoot and the arrow keys to move up, down, left and right.


Reviewer: Dos-Games-Online
You must pilot the Pyro-GX through 27 levels (and secret areas, should you find them,) searching for the keycards to get to each region of the mines, and blowing up the reactors, or in the case of Levels 7 and 27, bosses, then escaping in due time. You are aided by wireframe maps and briefings, along with shields, energy (either in centers, to get you up to 100 no matter what, or powerups, which potentially could bring you even higher,) cloaking, invulnerability (not only from enemy fire, but from lava and from your own explosives, allowing you to get a little closer,) an arsenal of lasers, rapid-fire vulcan ammo, and missiles.
You could play on Trainee, Rookie, Hotshot, Ace or Insane mode; each mode contains progressively fewer and less potent powerups, less escape time, and more, faster, and smarter robots. Even the Hotshot mode was arguably just as difficult as Ultra-Violence in the Doom games of the time, because of the additional directions of fire and modes of damage. The coloring is strong for the time; one 256-color set is used, with various degrees of lighting depending on level structure and enemy fire. A nameless bald man (to be named Dravis in the later games) briefs you on your PTMC responsibilities, and you are shown the enemies before you face them. The textures are of good quality for the time, and frequently have TV captions of robots or the PTMC.
The AdLib music is mostly outstanding for the time; there are 22 level songs (recycling the first five in levels 23-27,) along with title, ending, escape and credits songs. They establish mostly the dark, low-key mood of the mines, but are also occasionally upbeat. The sound effects for weapons, robots, doors (like the metallic and chain ones especially,) powerups, and explosions are all appropriate; there is even a digitized "Self Destruct Sequence Activated...Self Destruct in T-minus 10, 9, 8..." when you are escaping from the mine.
Descent pushed the average computer of the time to such a great degree that it put in adjustments in quality levels in case it ran slow; one could configure it to use fewer sounds and put less detail into textures.
There were even level add-ons created by fans; in level editors, you could find that key doors didn't have to have colored lights around them, that textures didn't have to fit neatly and could be wildly contorted, that an energy center didn't have to have yellow sparks and squares around it, and so on. Sound editors like DTX could also change the graphics and audio.

Download Descent (desc14sw.zip)
   
 Download more Retrogames for ATARI PS1 Xbox SEGA NES & N64 on ROMs Search 
 Comments
 Add Your Comment:
English comments only:
Name
Rating
Comment
 

 

Descent 2
3D Shooting
Quake
3D Shooting
Blood
3D Shooting
DOOM
3D Shooting
Blake Stone: Aliens of Gold
3D Shooting